About the Department
Welcome to the Department of Graphic Design Technology at Takoradi Technical University.
For 30 years, we have been at the forefront of design education, nurturing creative thinkers and innovators who shape industries and communities through visual storytelling.
Founded in 1996, the department has grown from a small program into a vibrant hub of design excellence.
Over the decades, we have hosted exhibitions, produced award-winning alumni, and contributed to Ghana’s creative economy. Our 30th Anniversary marks a milestone of resilience, innovation, and impact.
Mission & Vision
MISSION
Our mission is to train designers who can think critically, transform ideas into visuals, prepare them for production, and defend their outcomes with confidence. We believe design is not just about aesthetics, but about solving problems, communicating meaning, and inspiring change.
VISION
We envision a future where our graduates lead in the global creative industry, using design to bridge cultures, drive innovation, and empower communities. Our commitment is to remain a center of excellence in digital and traditional graphic design education.
Identity
Training creative professionals for visual communication and production.
The Department prepares students for design employment, technical production, entrepreneurship, community communication, research, and further academic progression.
VISUAL THINKING
Concept development, typography, composition, drawing, image-making, critique, and portfolio discipline
PRODUCTION PRACTICE
Prepress, printing, publishing, packaging, animation, photography, and digital media workflows.
PUBLIC COMMUNICATION
Community signage, health communication, exhibitions, consultancy, and industry-facing design support.
Facilities & Culture
Learning happens around tables, machines, cameras, screens, proofs, and critique walls.
The Department’s identity is practical: students make work, test it, discuss it, revise it, and prepare it for audiences beyond the classroom.
PHOTOTGRAPHY
Lighting setups, product shots, documentation, and visual research.
PRINT LABS
Proofs, colour checks, prepress, output, paper, and finishing awareness.
RESEARCH
Books, papers, documentation, peer review, and applied design inquiry.
Facilities & Culture
Learning happens around tables, machines, cameras, screens, proofs, and critique walls.
The Department’s identity is practical: students make work, test it, discuss it, revise it, and prepare it for audiences beyond the classroom.
ACADEMIC STAFF
Lecturers and senior lecturers working across art education, graphics, printing, media, publishing, and photography.
TECHNICAL STAFF
Technicians supporting computer graphics, printing, packaging, animation, photography, and studio production.
RESEARCH MENTORS
Technicians supporting computer graphics, printing, packaging, animation, photography, and studio production.
OPERATIONS
Administrative support that keeps programmes, student enquiries, documentation, and departmental activity moving.